Blog
Development updates, guides, and announcements.
2026-02-11|Ryan
Introducing Kuroryuu
The AI agent orchestration platform built for Claude Code power users.
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2026-02-10|Ryan
Inside the Architecture: How Kuroryuu Works
A technical deep dive into Kuroryuu's Gateway, Desktop, MCP tools, and multi-agent orchestration.
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2026-02-10|Ryan
Meet the Dragon: The Name Behind Kuroryuu
Kuroryuu Genmu — the Black Dragon of Illusory Fog. From game companion to platform name.
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2026-02-09|Ryan
26 Days, 445 Tasks: Building Kuroryuu for the Hackathon
How we built an AI orchestration platform in 26 days with 460+ development sessions.
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2026-02-09|Ryan
Shadows and Shurikens: The Game That Started It All
A pure stealth game with a smoke dragon, diegetic UI, and 27 Unreal Engine 5 plugins.
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2026-02-08|Ryan
The Origin Story: How Kuroryuu Was Born
A father's 3-year plan, 877 conversations, and 4 months of building something real.
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